Mining - makes me so sick I don't even want to write about it. No loot, no weapons or armor to find, no unique artifacts. Side-missions are nothing more than 10 minute long fire fights, without any purpose. Completely linear gameplay - huge disapointment throughout the entire experience. None of your choices matter or make any difference to the story line, except who is or is not around after the credits roll. The only thing that had RPG elements in ME2 was the marketing letterhead. How could this game have received a 9.0 user score? It must be because the current generation of gamers is made-up of FPS f-boys who care more about ownz and lolz, than a deep RPG experience. This review contains spoilers, click expand to view.
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